Until now — in our
Dev Diary #57 dedicated to airfields, in various videos (such as the
F-80 footage), and in other materials — we have focused primarily on the general layout of the airfield: its overall structure, textures, 3D terrain modeling, runway profile characteristics, and our meticulous efforts to ensure historical accuracy. In essence, we have discussed and showcased the broad strokes of these massive installations.
Now, however, let’s talk about the details. To ensure our airfields truly feel alive, we have created an extensive library of objects to populate your home bases. And it is precisely these objects that we are going to discuss right now.