GRAPHICS ENGINE AND RENDERING
LIGHTING, ATMOSPHERE, AND VISUAL EFFECTS
WATER AND COASTLINE
TERRAIN AND VEGETATION
CITIES, BUILDINGS, AND DESTRUCTION
ROADS AND RAILWAY INFRASTRUCTURE
VR AND COCKPIT VIEW
AIRCRAFT, COCKPITS, AND DAMAGE
MAP, TERRAIN, AND VEGETATION
INFRASTRUCTURE AND MAP OBJECTS
VEHICLES, WEAPONS, AND CHARACTERS
VISUAL EFFECTS
FLIGHT MODEL AND AERODYNAMICS
AIRCRAFT SYSTEMS AND COCKPIT
AIRCRAFT DAMAGE MODEL
SHIP DAMAGE MODEL
PHYSICS OF GROUND OBJECTS AND VEHICLES
AIRCRAFT BEHAVIOR AND COMMAND
RADIO COMMUNICATIONS AND RADAR GUIDANCE
AIRFIELD TAXIING
GROUND VEHICLES, TURRETS, AND INFANTRY
MISSION SCALE AND TOOLS
PILOT AND CUSTOMIZATION
WEAPONS AND AMMUNITION
INFANTRY, CIVILIANS, AND PERSONNEL
INFRASTRUCTURE AND WORLD OBJECTS
DAMAGE TO GROUND OBJECTS AND VEHICLES
SHIPS AND VESSELS
TECHNOLOGY, CONTROLS, AND OVERALL DESIGN
IN-GAME INTERFACE
MAP
DEVICE SUPPORT
CONTROL SETUP AND ASSISTS
AXES, RESPONSE, AND MODIFIERS
CONTROL TEMPLATES