We have already described in detail the new physical module for rendering the firmament and atmospheric volume in
Dev Blog #7. The rendering system, based on ray tracing and a physical-mathematical model of atmospheric light scattering, has produced truly impressive results. But since then, many of you have noticed that there aren’t many changes compared to Great Battles. Only in the last six months have comments like "Now these clouds are great!" appeared. And this is indeed true, because according to the development plan, the refinement of clouds fell on the final stage of the project. And now, as the release approaches, you can see almost the final results. And they are truly impressive.